Hi, everybody.
Some Mac users are having trouble with the model preview in KISSlicer's OpenGL window. I still haven't been able to reproduce the bug. But a friend loaned me a newer Mac, so here is a Mac build with the absolutely latest version of the compiler and libraries I use, all compiled on an up-to-date El Capitan operating system:
https://www.dropbox.com/s/59or635qvxmsp ... n.zip?dl=1
(Note: this one was only compiled for 64-bit machines.)
Could all Mac users please test this out and let me know if it works or doesn't work? I am ready to release for Windows and Linux, and I'm trying to decide if I should release for Mac at the same time, or hold off but publish a RC3 for Mac until such time as I can duplicate, then fix, the display problem.
Please let me know how you feel about this...I've delayed the release for about 2 weeks trying to solve this issue, and I really don't think I should delay any longer.
thanks,
Jonathan
KISSlicer 1.5 Release for Mac - Mac users needed
- lonesock
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- Joined: 09 Nov 2014, 18:41
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- lonesock
- Posts: 258
- Joined: 09 Nov 2014, 18:41
- Contact:
Re: KISSlicer 1.5 Release for Mac - Mac users needed
Last chance to provide feedback on the Mac build, I'm going to try to release this weekend! (For Windows, Linux, and Mac at first. It will take me a while to reconfigure my build environments for FreeBSD and RasPi.)
thanks,
Jonathan
thanks,
Jonathan