Great news. Any release notes? Even a brief list of notes would be a start.
Or are there just a lot of bug fixes and code tweaking?
Alpha Development
- pjr
- Posts: 704
- Joined: 05 May 2015, 10:27
- Location: Kamnik, Slovenia
Re: Alpha Development
I believe that 2.0.85 is primarily fault fixes.
Peter
Peter
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- Posts: 27
- Joined: 05 Jan 2019, 13:29
Re: Alpha Development
I did a quick print with it yesterday and so far that was okay. On Win7/64
I will do more testing soon.
I will do more testing soon.
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- Posts: 14
- Joined: 07 Feb 2015, 07:00
Re: Alpha Development
Yesterday I wanted to print some Testmodells. But the new Version has a bug in managing the materials and deleted much parameters in much materials...all in a nutshell, all my material-profiles crashed.
- pjr
- Posts: 704
- Joined: 05 May 2015, 10:27
- Location: Kamnik, Slovenia
Re: Alpha Development
Personally, I have not seen a problem with this. A bit more information would be good.Beefi wrote:the new Version has a bug in managing the materials and deleted much parameters in much materials...all in a nutshell, all my material-profiles crashed.
Thanks
Peter
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- Posts: 14
- Joined: 07 Feb 2015, 07:00
Re: Alpha Development
Hi pjr,
I copied all my files and folders from version 1.6.3 to the new version 0.8.5.
All works good...I made test prints and so on...
Then I decided to delete some old materials, filaments that I don't use anymore.
Suddenly on some other materials I saw, that the parameters are completely resetted to these values:
Main Temp: 10
Layer 1 Temp: 10
Warm Temp: 10
Bed Temp: 0
Box Temp: 0
Flow Tweak: 1
Min: 1
Max: 1
Cool: 1
Fan Loops: 0
Inside: 0
Cool: 0
PreloadVE: 0
vP: 30
Diameter: 1.75
I hope, this helps to find the bug. I would be very happy to use the new version.
I'm already very happy with KISSlicer 1.6.3...it's absolutely perfect for me. The only Bug in 1.6.3 (and 0.8.5) that really bothers me, is the generation of incorrect/defective bottom layers on some oversample resolutions.
Some models needs a resolution of 0.1mm to work correctly...some need 0.07mm, and so on. This resolution problem is really really annoying.
If there would be a version 1.6.4 with bugfix of the resolution bug...then the alpha may take more time
I copied all my files and folders from version 1.6.3 to the new version 0.8.5.
All works good...I made test prints and so on...
Then I decided to delete some old materials, filaments that I don't use anymore.
Suddenly on some other materials I saw, that the parameters are completely resetted to these values:
Main Temp: 10
Layer 1 Temp: 10
Warm Temp: 10
Bed Temp: 0
Box Temp: 0
Flow Tweak: 1
Min: 1
Max: 1
Cool: 1
Fan Loops: 0
Inside: 0
Cool: 0
PreloadVE: 0
vP: 30
Diameter: 1.75
I hope, this helps to find the bug. I would be very happy to use the new version.
I'm already very happy with KISSlicer 1.6.3...it's absolutely perfect for me. The only Bug in 1.6.3 (and 0.8.5) that really bothers me, is the generation of incorrect/defective bottom layers on some oversample resolutions.
Some models needs a resolution of 0.1mm to work correctly...some need 0.07mm, and so on. This resolution problem is really really annoying.
If there would be a version 1.6.4 with bugfix of the resolution bug...then the alpha may take more time

- pjr
- Posts: 704
- Joined: 05 May 2015, 10:27
- Location: Kamnik, Slovenia
Re: Alpha Development
Beefi wrote:I copied all my files and folders from version 1.6.3 to the new version 0.8.5...
Thanks for the info, which may explain why I didn't get the problem; I have been working through a large number of unreleased alphas, so a "gradual upgrade".
I will test out your findings.
Peter
- pjr
- Posts: 704
- Joined: 05 May 2015, 10:27
- Location: Kamnik, Slovenia
Re: Alpha Development
Another issue I haven't come acrossBeefi wrote:The only Bug in 1.6.3 (and 0.8.5) that really bothers me, is the generation of incorrect/defective bottom layers on some oversample resolutions.
Some models needs a resolution of 0.1mm to work correctly...some need 0.07mm, and so on. This resolution problem is really really annoying.
If there would be a version 1.6.4 with bugfix of the resolution bug...then the alpha may take more time

Any chance you could upload a model which exhibits the problem, along with some G-code of that model?resolution can be an issue if the model is really jagged / spiky
Thanks
Peter
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- Posts: 14
- Joined: 07 Feb 2015, 07:00
Re: Alpha Development
Hi Peter,
I attached a STL named "Gear.stl".
If you slice it with different resolutions, you see, what I mean.
You can see this problem in almost all STL's with overhangs...sometimes there are resolutions with good overhangs, but in the most cases this are low resolutions with ugly walls (too few lines).
Sometimes there is no resolution to solve the problem...and sometimes you have more different overhangs in one model where you need more different resolutions -> this is not possible
I prefer good resolutions (0.1 mm and shorter), but there is almost no chance for good overhangs. I think this is only a small bug with mathematic but with a huge effect which caused me to try other slicers from time to time.
I attached screenshots to show the problem. I already saw other people with screenshots of this problem in other thread...
Please scroll down in the pictures (or click in the pictures)...i placed some comments on it...
I attached a STL named "Gear.stl".
If you slice it with different resolutions, you see, what I mean.
You can see this problem in almost all STL's with overhangs...sometimes there are resolutions with good overhangs, but in the most cases this are low resolutions with ugly walls (too few lines).
Sometimes there is no resolution to solve the problem...and sometimes you have more different overhangs in one model where you need more different resolutions -> this is not possible

I prefer good resolutions (0.1 mm and shorter), but there is almost no chance for good overhangs. I think this is only a small bug with mathematic but with a huge effect which caused me to try other slicers from time to time.
I attached screenshots to show the problem. I already saw other people with screenshots of this problem in other thread...
Please scroll down in the pictures (or click in the pictures)...i placed some comments on it...
- pjr
- Posts: 704
- Joined: 05 May 2015, 10:27
- Location: Kamnik, Slovenia
Re: Alpha Development
Thanks. This has been passed on and added to the fault list.Beefi wrote:I attached a STL named "Gear.stl".
I think I recall someone else reporting this issue before, but I never got to the bottom of it

Peter