KISSlicer 1.6 Release is here! (UPDATED 2017-09-08)

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Beefeater
Posts: 34
Joined: 17 Jul 2017, 22:54

Re: KISSlicer 1.6 RC 2 is here! (UPDATED 2017-08-30)

Post by Beefeater »

lonesock wrote: * BfB printers now uses integer deciRPM and modifies head speed to match.
Yes!! I dared not ask :)...
hacker
Posts: 149
Joined: 20 Aug 2016, 18:25

Re: KISSlicer 1.6 RC 2 is here! (UPDATED 2017-08-30)

Post by hacker »

lonesock wrote:
hacker wrote:...
And speaking of curiosity, this Dock vs Fix settings window, is it because it's harder to implement "proper dock", or is it a deliberate? It's unimportant but if it's not because of the effort it takes, I'd love to have an option to properly dock it, but if it's due to toolkit limitations, I sure wouldn't insist on spending any significant time on it...
There is a 3rd party add-on for FLTK that does proper docking, but I haven't tried it yet. Partly because what I *really* want is to leave the settings window where it it, but make it transparent. That way I could use it even on my space-constrained RasPi w/ 7" screen.

thanks,
Jonathan
Oh, even 7", I was afraid you have a big screen and therefore have space for settings windows and non-overlapping preview. I am on 13" so I guess if you make it work on π, I'll be fine ;)

And thanks for answering, that was my suspicion (fltk limitation), so I guess not taking care of it now is justified.
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pjr
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Location: Kamnik, Slovenia

Re: KISSlicer 1.6 RC 1 is here! (UPDATED 2017-08-17)

Post by pjr »

inventabuild wrote: I bought two i3 MK2s. Received them this week and setting them up on Sunday. The MMU's are on backorder. Thanks for the info about these printers based on your experience Peter.
That's great news. I think you will enjoy using them.

Peter
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EddyMI3D
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Re: KISSlicer 1.6 RC 1 is here! (UPDATED 2017-08-17)

Post by EddyMI3D »

pjr wrote:
inventabuild wrote: I bought two i3 MK2s. Received them this week and setting them up on Sunday. The MMU's are on backorder. Thanks for the info about these printers based on your experience Peter.
That's great news. I think you will enjoy using them.

Peter
I've got mine - as a kit - a week ago now. After assembling, it worked perfectly just from the beginning!
Can't wait for the multicolor upgrade in November...

So Peter, as I know, you also work with OctoPrint.
Do you use it as OctoPi? Do you have a separate power supply for the RasPi or do you get the power from the i3?

Ewald
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pjr
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Re: KISSlicer 1.6 RC 1 is here! (UPDATED 2017-08-17)

Post by pjr »

EddyMI3D wrote:So Peter, as I know, you also work with OctoPrint.
Do you use it as OctoPi? Do you have a separate power supply for the RasPi or do you get the power from the i3?
No I use separate PSU 2.1Amp, regular phone charger. Easy enough to build in a buck regulator, but I prefer not to meddle too much inside the PSU.

Peter
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lonesock
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Re: KISSlicer 1.6 Release is here! (UPDATED 2017-09-08)

Post by lonesock »

Hi, everyone!

KISSlicer 1.6 was released yesterday! Of course, I made a new topic (here) and forgot to post on this one. [8^/

The main website (http://www.kisslicer.com) has been seriously overhauled, and has the latest builds on the download page.

Here is the changelog:

Code: Select all

2017-09-07 - v1.6 Release
	* Exported translation file (POT) specifies UTF-8.
	* POT file uses app directory (fixes saving it on Mac).
	* Removed some double quotes from tooltips (broke translation).
	* Flag if the Model and Interface use the same extruder, and disable Cool-on-support if so.

2017-09-04 - v1.6 Release Candidate 3.4
	* Added PRO Features info block.
	* Different values for XY Gaps is handled better.
	* Crowning threshold is now in the Style profile, and no longer PRO.
	* Added a prepare comment for Perimeters.
	* Can now cancel the G-code saving operation.
	* Added sheathe mode 'Interface' only.
	
2017-09-02 - v1.6 Release Candidate 3.3
	* Fixed displayed G-code Z value.
	* Documented allowable raft stride values in tooltip.
	* Added a note about selecting a representative layer thickness in the PreloadVE Tuning Wizard.
	* Allow profile names beginning with '.'
	* END_LAYER_OBJECT now gets 3 decimal places.
	* Auto scroll to latest model tab on load (fixed the tabs going invisible bug, I hope).

2017-09-01 - v1.6 Release Candidate 3.1
	* Multiple Object Print Order added "Model Tab Order" option (same as object load order).
	* Changing print order forces immediate path update.
	* Round bed tries to pack objects into the center.
	* Path Color Key now shows unsupported tinting hint.
	* Fixed a bug in diagonal packing (sequential, cartesian).

2017-08-31 - v1.6 Release Candidate 3.0
	* Extend the raft interface a tiny bit.
	* Show where Tuning Wizard values should be set.
Thanks again for all your help, everybody!

Jonathan
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